Session Summaries(Megaversal Legion)

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Oct 3rd

Matthew, Krystle, Zeek, ???(Hey Catt, what's the name of your character again?) met each other and Sergeant Griff for the first time as they were placed in a new special skills squad. They had little time to get to know each other before an assignment came in. They had orders to go on a ground patrol with their Regiment to investigate a misty valley withing Megaversal territory, where some neo-apaches on patrol had encountered some strange flying creatures.

While entering the valley the regiment was decimated by a ley line storm. Most were either destroyed, or cut off outside of the valley. When their APC emerged from the storm in the valley, it was seen that the mist had lifted revealing a number of scattered buildings, including a large pyramid, constructed in the jungle. While ??? went about getting the APC back in a running condition, Sarge flew ahead to help the survivors of a downed copter. In the mean time Matt went on patrol in the area and came across a few lightly armoured troopers, armed with particle beam cannons. These troopers weren't all that organized and were quickly taken out, with two being taken captive. They were able to provide very limited information about the situation, simply stating that they had been ordered to go on patrol and shoot any intruders.

As the interrogations were taking place Sarge radioed in requesting support, as he had encountered a Juicer piloted Icarus Flight System, as well as some fire from the ground. Matt and Zeek quickly took off to a position where they could lure the IFS into their range of fire. As they opened fire the juicer was able to dodge the incoming mortar shell, but flew right into Zeek's mystic blast, which severely damaged his wing, and caused him to flee back to the structures at the centre of the valley.

Oct 10th

As they relocated their APC to a new location, the PCs stumbled across another thrashed APC of which Akrhan was the lone survivor. They then sought out another patrol to ambush. This time it was nine troopers and a female tattooed warrior. A short firefight ensued in which five of the troopers and the tattooed warriors were taken captive and questioned. Few more details were discovered, other than that the troopers and tattooed warriors were all slaves.

Whoever before they were taken the slaves had radioed in that they were under attack and three large units were seen moving to encircle the PCs. Krystle flew in to scout and cause a distraction while the others prepared a volley of four medium ranged fragmentation missiles. These missiles wiped out all of the squad except for one Mystic Knight and one T-Warrior, who were easily taken captive.

When questioned the Mystic Knight actually seemed to have a decent idea of what was going on. They had been hired to watch over the Slaves and to guard the pyramid and surrounding structures. They had been here for a few months and were nearing the end of their contract. In addition he was able to provide the general distribution of forces (just over 100 slave troopers, two dozen t-warriors, a half dozen mystic knights, a dwarven mechanic, four juicers [2 hyperion, 1 scout, 1 titan] and the four who had hired them all [1 mage, 1 assassin, 1 with a Rune Sword and 1 with a mean looking power armour]). Further negotiations then took place, and the mystic knights were convinced to switch their employ to the Megaversal Legion, along with the slaves being granted their freedom. However the Juicers and the four who were running the show, along with all the slaves at the pyramids, still need to be dealt with. A meeting has been arranged with some of those in charge to negotiate a possible cease fire.

Oct 17th

In the center of the crater, where once a small army had been, two factions meet. Apollo and Aries walked in from the north, while the PCs enter from the south. Apollo explains that they were unaware that they were in claimed territory, nor was it their intent for the ley line storm to strike the Legion. However now that that the confrontation has begun, they wish to end it as quickly as possible, preferably without further bloodshed. Unfortunately contact is still out with HQ, so no formal agreements can be reached before the ritual to summon the supernatural entity is complete.

Rather than waiting an alternative solution is proposed. A second ritual would be constructed, one that would capture the power of the entity if it were to be slain immediately upon fully entering our dimension. However for this to work, additional assistance would be required. The PCs are at first leery about participating in this kind of soul draining ritual, but after Matt identifies the entity as one of the Host, which is responsible for the devastation of much of his homeworld, they quickly agree to help.

After a good night's sleep and a few hours of preparations, the epic battle ensues. Hector guides the ritual while Krystle attempts to enchant the Host. Matt, Zeek, Akrhan, Apollo, Aries and Artemis lay down heavy fire. It's not long before the Host is enchanted, and forced to dance rather than engage in combat physically. This forces it to rely solely upon his psychic strength, lashing out mentally to cause debilitating pain, and using Apollo's Power Armour as a telekinetic battering ram which is repeatedly thrown at the mystic defences of Zeek and Akrhan. However by drawing on the energy of the Pyramid, they are able to hold strong and it isn't long before the Host is defeated, by an impressive combination strike between Zeek and Matt.

Now granted increased power, the PCs must decide where they which to turn their efforts next.