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| |notes= | | |notes= |
| :'''Weapons:2''' strength | | :'''Weapons:2''' strength |
− | :Great(4) initiative, Great(4) Grapple[2 dmg], Epic(7) Sprint, Fantastic(5) First Impression [Intimidate] | + | :Great(4) initiative, Great(4) Grapple[2 dmg], Epic(7) Sprint, Superb(5) First Impression [Intimidate] |
| :Can move one zone for free. | | :Can move one zone for free. |
| :Once per scene clear a mild consequence as a supplemental action. | | :Once per scene clear a mild consequence as a supplemental action. |
Slow Zombie
Skills
- Might: Good (+3)
- Fists: Good (+3)
- Endurance: Fair (+2)
- Intimidation: Fair (+2)
Powers
- Living Dead [-1]
- Inhuman Strength [-2]
- Inhuman Toughness [-2]
Stress
- Mental OO Physical OOO(OO)[A 1] Social OO
Notes
- Boom! Headshot! Only a headshot or complete destruction can defeat a zombie.
- Weapons:2 strength, Mediocre(0) initiative, Great(4) Grapple [2 dmg]
- +1 intimidate early in the Apocalypse.
Total Refresh Cost: -5
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Fast Zombie
Skills
- Athletics: Good (+3[4])
- Fists: Good (+3)
- Endurance: Fair (+2)
- Intimidation: Fair (+2)
Powers
- Living Dead [-1]
- Inhuman Strength [-2]
- Inhuman Speed [-2]
Stress
- Mental OO Physical OOO Social OO
Notes
- Boom! Headshot! Only a headshot or complete destruction can defeat a zombie.
- Weapons:2 strength, Great(4) initiative, Mediocre(0) Grapple
- +1 intimidate early in the Apocalypse. Can move one zone for free.
Total Refresh Cost: -5
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Diseased Zombie
Skills
- Athletics: Good (+3)
- Fists: Good (+3)
- Endurance: Fair (+2)
- Intimidation: Fair (+2)
Powers
- Living Dead [-1]
- Venomous Claws [-3]
- Inhuman Toughness [-2]
Stress
- Mental OO Physical OOO(OO)[A 1] Social OO
Notes
- Boom! Headshot! Only a headshot or complete destruction can defeat a zombie.
- Weapons:1 bite + poison, Mediocre(0) initiative, Mediocre(0) Grapple
- +1 intimidate early in the Apocalypse.
- Diseased Bite maneuver, at start of victim's turn auto attack, 3 vs Endurance.
Total Refresh Cost: -6
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Abomination
Skills
- Athletics: Good (+3[4])
- Fists: Good (+3)
- Might: Good (+3)
- Endurance: Fair (+2)
- Intimidation: Fair (+2)
Powers
- Living Dead [-1]
- Inhuman Strength [-2]
- Inhuman Toughness [-2]
- Inhuman Speed [-2]
- Inhuman Recovery [-2]
- Hulking Size [-2]
Stress
- Mental OO Physical OOOOO(OO) Social OO
Notes
- Weapons:2 strength
- Great(4) initiative, Great(4) Grapple[2 dmg], Epic(7) Sprint, Superb(5) First Impression [Intimidate]
- Can move one zone for free.
- Once per scene clear a mild consequence as a supplemental action.
Total Refresh Cost: -11
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