Mobility
Passive Perception
Passive Insight
Initiative +
Speed
Beast Form
Vicious Claws: +1d10 melee damage with combat advantage.
Savage Rend (Basic Attack, Standard Action) - Primal
Melee Basic 1 (One Creature): + vs Reflex
Hit: 1d8+ [Crit + psychic & poison] damage. Slide 2.
Predator's Flurry (1/Enc, Standard Action) - Primal
Melee 1 (One Creature): + vs Reflex
Hit: 1d6+ [Crit + psychic & poison]. Dazed. Push 3.
Effect: Shift squares then make a secondary attack
Melee 1 (One other Creature): + vs Reflex
Hit: 1d6+ [Crit + psychic & poison]. Dazed. Push 3.
Claws of Retribution (1/Enc, Standard Action) - Primal
Melee 1 (One Creature): + vs Reflex
Hit: 2d6+ [Crit + psychic & poison] damage. You can make melee basic attacks, with a + bonus to the attack roll, as an opportunity action against any enemy adjacent to you that hits or misses with an attack.
Savage Frenzy (1/Day, Standard Action) - Primal
Close Burst 1 (Each Enemy you can see): + vs Reflex
Hit: 1d6+ [Crit + psychic & poison] damage. Dazed and Slowed (save ends both). Push 3.
Miss: Half damage and slowed.
Roar of Terror (1/Day, Standard Action) - Primal
Close Blast 5 (Each Creature): + vs Will
Hit: 2d6+ [Crit + psychic & poison] damage. Dazed (save ends). Push 3.
Miss: Half damage and dazed. Push 2.
Both Forms
Polearm Momentum: If you slide or push an enemy 2+ squares you can knock them prone.
Enraged Boar Form: Charge attacks get +1 atk +2 dmg
Horned Helm: Charge attacks get +1d6 dmg
Go for the Throat: Deal +d6 damage to prone targets.
Wild Shape (1/Round, Minor Action)
Effect: Change to humanoid form. Shift 1. OR Change to beast form. Shift .
Low Blow (1/Enc, No Action)
Trigger: You hit an enemy granting Combat Advantage with a Melee Attack
Effect: The target is dazed. If the triggering attack was Primal, Push 3 & Prone
Call to the Moon (1/Enc, Minor Action)
Close Burst 5 (Each Enemy): + vs Reflex
Hit: 1d8+ [] damage. Grants Combat Advantage.